All Posts by: Mak

By Mak, June 27, 2014 Comments Off on Stellar Cartography, Part 4… Design, Dev, General

Ok, no video – let’s get that out of the way 🙂 Sorry! Reason : refactoring. I wanted to use the same code for rendering stars and planets for both the game scene and the map system – as they… Read More »

By Mak, June 20, 2014 Comments Off on Stellar Cartography, Part 3 Design, Dev, General

This is a trickle update – very little ‘visible’ has happened this week – that I’m prepared to show yet 😉 A lot of re-factoring under the hood – so now the old “make it work” Galaxy Map is no more,… Read More »

By Mak, June 13, 2014 Comments Off on Stellar Cartography, Part 2 Design, Dev, General

Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »

By Mak, June 6, 2014 1 Dev, News

Hi folks! This week has been pretty good Dom Dev wise – after last weekends ‘status review’ I found the greatest issue when trying to toddle around in Dom is the navigation. Despite all the tech being good enough to… Read More »

By Mak, May 31, 2014 1 Dev, General

Phew! Much improved since the post of a few days ago – thankfully! I’ve been out of the picture for about 3 weeks – off work, the lot – been quite the ‘adventure’ but fortunately I’m back on track it seems…. Read More »

By Mak, May 28, 2014 Comments Off on Parking Orbit… General, News

Hi folks – just a quick ‘keep alive’ post – been battered about a bit of late by being severely ill, but now on the mend so starting to engage the old brain back into gear. I’ll post on over… Read More »

By Mak, May 9, 2014 Comments Off on … Pong – Book One on the way. Finally. General, News

Not much Dom related this blog – other than to say the final, finalmost, nearly penultimately final redraft of Book One – Insurmountable Odds – is complete. I’m now wrapping up ‘meta-book’ stuff, so re-establishing the timeline (which is a challenge… Read More »

By Mak, April 26, 2014 Comments Off on Ping… Dev, General

Just a ‘keep alive’ update – I’ve been working on the behaviours a lot of late, but also Real World stuff has taken centre stage. That said, I’ve implemented the scenario I mentioned at the end of the previous post;… Read More »

By Mak, April 4, 2014 Comments Off on The Glory(ish) of Success(ish) Design, Dev, General, News

This week has been a good week! 😀 Firstly, the Jenkins CI issues are sorted – all of them were infrastructure related (to do with paths, permissions and post-build steps), so now Jenkins is building 666 on two platforms, and also… Read More »

By Mak, March 28, 2014 1 Dev, General

Welladay… it turns out the Intel HD5000 ‘hack’ is no longer a hack! After doing a lot of tweaks/fixes/adjustments to the Mac OSX build (which is now running exactly as the Windows build was – huzzah!) – I return to… Read More »

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