Archive: October, 2013
In the (surprisingly) consistent 2nd weekly progress update, I have spent the past week tinkering with the basic economy model I mentioned a while back. Ah, trading. Something so simple. Something so basic. Yet, strangely addictive… I’ve wired up the… Read More »
I thought I’d try and do a ‘Weekly Update’ post as I seem to be getting into a swing of development at the moment. This may only last a week – so don’t get too excited 🙂 Since the UI,… Read More »
Here’s a small teaser-shot (mocked by Sol) of one of the ‘larger’ stations will be in-game… (Original Link :Â http://www.solcommand.com/2013/10/orbital-ring.html#more) Although I’ve yet to incorporate / support it in the engine (that’s a way off) I already know how and what… Read More »
Sol’s been busy knocking out some freebie models for everyone to use… and damned fine they are too! I feel a download and donate session coming on 😉 Check them out! http://www.solcommand.com/

















