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A Brief History of Dominium Time
We’re giving you the chance to take pictures of the cosmos and note down your adventures in your own Captain’s Log. Because as a player I want to know when I took my first pirate down, or discovered a comet,… Read More »
Real space combat – when we grow up enough as a civilisation to actually fly around in space shooting at each other like the idiots we are – will be totally inhuman and totally unfair. A laser travels at the… Read More »
If you play a game set in the cold vacuum of space these days you can expect one thing. Mining asteroids for resources. Yep. Usually a non interactive process as you click a button, the laser fires into rock, and… Read More »
In the last gameplay blog we talked about asteroid mining, and lasers, and all that other business around mining standard resources. Because we’ve got such a cool system that allows you to cut precisely through rock, there are additional uses… Read More »
Tell me a story
When we were looking at what we really like in any videogame, it’s always that narrative that you create yourself, just by playing the game. I’ve watched so many GTA cutscenes that I immediately forgot that I sometimes wonder what… Read More »
Snap Happy
Coming right on the heels of Mak’s High Resolution Worlds I’m going to take the opportunity to talk to you about one of the coolest things you can bolt onto your vessel. The all purpose, auto-focusing, water resistant digital camera… Read More »