Category:  General

By Mak, December 4, 2015 Comments Off on Weekly Roundup #55 Dev, General, News

This past week(ish) has seen some important code improvements going on, with a lot of work being done to fix up the scene management system. I stress ‘fix up’ in a positive sense. It worked, but needed to be made… Read More »

By Mak, November 23, 2015 Comments Off on Article : Lessons of Lorecraft Articles, Books, Design, General, News

Hmm, could have sworn I’d already published this one… 🙂 But, here it is anyway for those interested. Lessons of Lorecraft My trials and tribulations creating Insurmountable Odds, and also touching on the origins for the entire backstory behind the… Read More »

By Mak, November 21, 2015 2 Design, Dev, General, News, Roadmap

Whilst BT – yet again – fail to provide the service I am paying for, I decided to take some time to reflect the current State of Dominium, from a development & feature point of view. “Why?” you may ask…… Read More »

By Mak, November 15, 2015 Comments Off on Weekly Roundup #54(ish) Dev, General, News

Alas I’ve missed the past month of weekly roundups – though have dropped some posts to keep things ticking along, so a no score draw there! I’m having a bit of a rant in this post – as I’m entirely… Read More »

By Mak, November 9, 2015 1 Dev, General, Media, News

Sorry, couldn’t resist it 😉 Here I conclude (for now) the work being done on the Polylux Lighting System – as it’s nearly production ready, and fairly efficient as it stands. Enjoy the video blog!

By Mak, October 25, 2015 Comments Off on General Thoughts on Progress Dev, General, News, Roadmap

It’s occurred to me that some may (quite justifiably) be thinking that ‘Dom dev’ is being side-lined in favour of writing the trilogy, because surely that must be taking much more effort/time/life to achieve… writing a book is no mean… Read More »

By Mak, October 16, 2015 Comments Off on Weekly Roundup #50 Dev, General

The scene reworking is done, and a lot more logical to work with. But there’s a but… whilst things now page themselves into the scenes beautifully, they don’t really like leaving. This is something that has long been an issue… Read More »

By Mak, October 8, 2015 Comments Off on Weekly Roundup #49 Dev, General, News

Dev news wise, another dull week from your perspective – most likely! 🙂 I’ve been refactoring again, and by now you’ll probably be thinking “This guy really likes redoing stuff he’s already done, what about new/cool stuff?” Well, as much… Read More »

By Mak, October 7, 2015 3 Books, General, News

More awesome, than a whole bucketful of awesomeness… a picture says a thousand words. My thousand are all ‘Awesome’… Via CreateSpace I now have print editions of Insurmountable Odds! I can’t tell you how it feels to hold a print… Read More »

By Mak, September 20, 2015 Comments Off on Weekly Roundup #48 Dev, General, News

Ok, so not quite ‘weekly’… 🙂 I just thought I should reassure all that it isn’t entirely ‘all about the book’! The PR machine for IO (Insurmountable Odds) is underway, probably not as much as I should be / could… Read More »

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