Category:  Dev

By Mak, July 18, 2014 9 Design, Dev, General

So – I integrated Shadows into Dom – and they don’t work. Something in the render path is basically chucking a curve ball into it and knocking it for six. I did my best with the time available, but I’ve… Read More »

By Mak, July 10, 2014 Comments Off on Out of the Shadows Dev, General, News

Ahhh. Shadows. Fixed. It was “me” – but in the weirdest, most odd manner. WARNING! Techy Talk! Move on for the pictures… 🙂 It seems my matrix multiplication code (working just fine and dandy for the past x years) seems… Read More »

By Mak, July 5, 2014 Comments Off on Shadows of Dominium Dev, General

Hmm, cool book title maybe… 🙂 This past week – I’ve taken a “Mental Holiday” from UI, Maps et al. My subconcious (being a nearly separate personality in it’s own right it seems) decided that ‘Shadows’ were the order of… Read More »

By Mak, June 28, 2014 Comments Off on Tip-toe, through the UI… Dev, General

Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog 🙂 UI is something I normally… Read More »

By Mak, June 27, 2014 Comments Off on Stellar Cartography, Part 4… Design, Dev, General

Ok, no video – let’s get that out of the way 🙂 Sorry! Reason : refactoring. I wanted to use the same code for rendering stars and planets for both the game scene and the map system – as they… Read More »

By Mak, June 20, 2014 Comments Off on Stellar Cartography, Part 3 Design, Dev, General

This is a trickle update – very little ‘visible’ has happened this week – that I’m prepared to show yet 😉 A lot of re-factoring under the hood – so now the old “make it work” Galaxy Map is no more,… Read More »

By Mak, June 13, 2014 Comments Off on Stellar Cartography, Part 2 Design, Dev, General

Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »

By Mak, June 6, 2014 1 Dev, News

Hi folks! This week has been pretty good Dom Dev wise – after last weekends ‘status review’ I found the greatest issue when trying to toddle around in Dom is the navigation. Despite all the tech being good enough to… Read More »

By Mak, May 31, 2014 1 Dev, General

Phew! Much improved since the post of a few days ago – thankfully! I’ve been out of the picture for about 3 weeks – off work, the lot – been quite the ‘adventure’ but fortunately I’m back on track it seems…. Read More »

By Mak, April 26, 2014 Comments Off on Ping… Dev, General

Just a ‘keep alive’ update – I’ve been working on the behaviours a lot of late, but also Real World stuff has taken centre stage. That said, I’ve implemented the scenario I mentioned at the end of the previous post;… Read More »

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