Category: General
The response from the Greenlight community has been great! We were most popular for over a week straight, and top 3 the rest of the time – with 96% voting ‘Yes’ to play it if it were ready. We are… Read More »
Most Popular on Greenlight!
A big thank you to all who have visited and voted us up! We’ve been in the top 3 most popular all week, currently number one! And with 92% voting ‘Yes’! Let’s keep those votes coming though! If you know… Read More »
Now on Steam Greenlight!
Yes – we’ve put Dominion out as a concept onto Greenlight – and it’s tracking really well! We’re “reet chuffed”! Currently 4/5 rated, and in the top row of the Concepts page for “most popular”! Feel free to pay us… Read More »
Our dastardly plan for global PR dominion-ation begins… (geddit? :D) with our spoof TV channel called “Vestra” (or V) which airs “Dominion – Worlds”, a documentary series detailing some of the worlds to be found in Dominion. None of this… Read More »
Our game engine is – from a renderer point of view – legacy. It was written with flexibility and performance in mind, but back in the days of OpenGL 1.1. Thanks to Microsoft refusing to update the driver support –… Read More »
It’s all a bit quiet again…
… because we’re now drafting/redrafting/rethinking the pitches for the funding campaigns – so there’s little to see again at the moment. I’ll try and get some screenshots uploaded ASAP though just to keep things ticking along!
Rendering objects in space realistically is a big problem aesthetically. Space is black, lots and lots of black – more precisely, there’s very little light. That might surprise you when you look at nice brightly lit pictures of moons, and… Read More »
So, here we have the lens flares integrated into the Dominion game engine, and full HD capture in real-time for everyone to enjoy!
Sorry, couldn’t resist 🙂 Thanks Arthur C. Clarke for being such a visionary! Star rendering… I’ve left it alone for quite a while – as we’ve got plenty of other things to be working on at the moment – but… Read More »
So, it might be quiet here for the moment – that’s because we’re busy as we can be on the re-pitch we’re planning for Kickstarter! We’ve got a superb draft on the go at the moment, and some great plans… Read More »




















