Phew! Much improved since the post of a few days ago – thankfully! I’ve been out of the picture for about 3 weeks – off work, the lot – been quite the ‘adventure’ but fortunately I’m back on track it seems.
So – as my R&R comes to an end, and boredom takes a hold of my brain, I’ve started poking around the game project again – trying to remember where I was, what I was doing and so on.
I’ve created some structure diagrams for all the components that make up the game project using Lucidchart and used that to reorganise my Trello boards – and it was originally with a view to making these publically viewable. I’m pretty happy with the restructuring so far, but it’s not quite there yet so I’ll tinker with it over the next few weeks – and maybe then you’ll get an idea of the features and plans for the things I have in the immediate pipeline, as well as the “wish list” of things I’d really like to be doing!
I was working on the NPC Behaviours – with some basic defend/attack shennanigans on the go. I’m going to tackle some basic ‘trading’ NPC behaviour next, and that will be enough to get a bare bones sense of ‘life’ going on around you as you fly about.
The restructuring I mentioned has helped direct my efforts – I find I keep getting distracted by ‘visual’ issues which mar the appearance of what I’m trying to achieve. Now, visuals are all important – but they don’t make gameplay, and you can spend forever tweaking and honing a visual. I’d rather get something playable up and running, and then sort out the visuals – but it’s really hard to park the ideas I’m having!
So I’m going to go on a ‘gameplay drive’ and pull together all the elements I’ve put in so far, being; basic trading, docking/undocking, interstellar flight/navigation, basic combat. That should then leave me with a basic bit of gameplay, even if it looks ugly. Then I’ll start on the prettification. So – if I push out any pictures/videos of the work in progress – they may look a little naff for the time being I’m afraid!
Meanwhile, I completed my own final, final final(ish) draft of Book one – and now even have a cover! But – there’s a but! As I scouted around looking for avenues to circulate the imminent release – I came across an Indie book editor/critique/proof reader who has already helped with a few tweaks on the first few pages. So – I’ll be sending over the book for them to give a ‘professional once over’ and then incorporating any changes they suggest before wrapping it up. I’ve also got some more narrative and descriptive text to go in before I send it out – so I think it’ll be a few months more yet before I dare to self-publish at long last, but it will definitely happen!
So – while the proofing is going on, I can get back to doing some coding at long last… my only problem right now is trying to keep my subconscious from working on planetary landings…




























One Comment on "Flight Prep"