Hi folks! I’ve finally managed to polish up the article – it’s amazing how much time it takes to put something together, then edit and format it to be suitable for an article, and then do it all again to make sure it delivers what I set out to deliver!
Anyway – without further ado, here it is: PBR Part One
It’s multi-part because I’m going to do some optimisation tweaks, and then possibly even show what I intend to do with it for the benefit of Dominium’s vessel/station materials 😉
Hopefully, it’s readable (even to non-techy/non-developers) so you can see what kind of programming/artistic magic is involved behind the scenes… enjoy!




























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