Archive: June, 2014
Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog ๐ UI is something I normally… Read More »
Ok, no video – let’s get that out of the way ๐ Sorry! Reason : refactoring. I wanted to use the same code for rendering stars and planets for both the game scene and the map system – as they… Read More »
This is a trickle update –ย very little ‘visible’ has happened this week – that I’m prepared to show yet ๐ A lot of re-factoring under the hood – so now the old “make it work” Galaxy Map is no more,… Read More »
Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »
Hi folks! This week has been pretty good Dom Dev wise – after last weekends ‘status review’ I found the greatest issue when trying to toddle around in Dom is the navigation. Despite all the tech being good enough to… Read More »