Tagged:  odds

By Mak, March 2, 2017 Comments Off on The Depressing Truth… Books, General, News

This past month I’ve been running an Amazon Marketing Services ad campaign across Kindle for Insurmountable Odds, and boy, it’s a tough reach… 324,322 impressions 363 clicks = 0.11% ‘interest’ conversion 1 sale = 0.0003% impression conversion, and 0.27% interest… Read More »

By Mak, February 7, 2017 4 Books, Dev, News

I’ve not had much time for this dev blog of late as I’ve been throwing my spare-time effort into; Book Two, added ~14,000 words bringing the total to ~90,000, so just about two-thirds complete on the first draft. I’ve also… Read More »

By Mak, January 4, 2017 Comments Off on Book Two Milestone(ish) Books, General, News

50% of Book Two has now been drafted, proof read and had the first edits rolled in! I’m trying a different writing technique to the one I used for Book One – where I more or less dumped everything from… Read More »

By Mak, July 30, 2016 Comments Off on Book Two – House of Thoraz (Working Title) Books, General, News

Yeh, not so sure. Although the title is contextual to the plot, I have reservations so it’ll change before final 🙂 I’ve dedicated the entire ‘week’ to the book, tweaking various parts and writing new narrative – adding roughly 6,000… Read More »

By Mak, July 2, 2016 Comments Off on Insurmountable Odds – now on iBooks – finally! Books, News

Yes, it’s been a long time coming, but after almost a year I’ve finally jumped through all the hoops, signed all the forms, ticked all the boxes, to get Insurmountable Odds onto the Apple iBooks Store! Available now!

By Mak, June 24, 2016 2 Books, General, News

You hopefully be glad to hear work has begun in earnest! I’ve begun pulling all the fragments written so far into some kind of order, and I’m now establishing the basic timeline for the story. I’ve done a second pass/edit… Read More »

By Mak, June 8, 2016 Comments Off on Insurmountable Odds v1.1 Published Books, News

A quick announcement that the (very long awaited) v1.1 edits have finally been uploaded to Google Play, Amazon and Kobo! v1.1 sees a lot (far too many!) of spelling and grammatical fixes, and a small bonus section for any fans… Read More »

By Mak, April 24, 2016 Comments Off on All Hail Microsoft Surface Book! Dev, General, News

Well (in a move that probably won’t encourage much in the way of sympathy!) I have moved to the Microsoft Surface Book for my mobile Windows development. I’ve scoured the current flotilla of laptops available today, and frankly, the MSB… Read More »

By Mak, March 29, 2016 5 Dev, General, News

Whilst it’s been a dry news month – I’ve been busy behind the scenes… Thanks to my offline Redmine workflow, I’ve busted an amazing 24 bugs this month, and logged an incredible 38.58 hours! That’s a full working week on… Read More »

By Mak, December 13, 2015 2 Dev, News

Work on the Autopilot and Navigator has led onto a long planned separation of concerns (read ‘Single Responsibility Principle’) regarding the player and their movement within the scene. As it stands, the Scene Management system only cares about a Scene… Read More »

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