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It’s occurred to me that some may (quite justifiably) be thinking that ‘Dom dev’ is being side-lined in favour of writing the trilogy, because surely that must be taking much more effort/time/life to achieve… writing a book is no mean… Read More »
It’s no secret (perhaps) that Fabien’s Infinity encouraged me to finally get off my backside and do something about the space game I’d always dreamed of. His superb grasp of the GPU and stunning planetary scale terrains are still awe… Read More »
Hi everyone – just a quick line to ask you to consider supporting Paul with the modest Kickstarter he’s just launched for $10,000 to knock out Void Destroyer 2. https://www.kickstarter.com/projects/1718477862/void-destroyer-2 Go support the man 🙂 Keep the indie gaming flame… Read More »
Further to my hinting in the last post, I have to reveal a minor failure – or rather, a hurdle which I don’t have the time or inclination to jump. Back in the last kickstarter, the idea of a ‘demo’ executable… Read More »
Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog 🙂 UI is something I normally… Read More »
Ah, what a week (or so)… my back is still knackered 🙁 consequently I can’t get back into the ‘run’ of things Dom-dev-wise due to the constant pain. My main dev-pc has ‘died’ with an SSD failure (only discovered after… Read More »
Just a weeny update with some screenshots I just posted – click here. I’ve sourced another great model which I’m planning to be your ‘default’ ship when choosing to start the game as a ‘Jack of All Trades’. It’s modular… Read More »
So as the posts of late have shown, breaking into ‘AI’ territory and creating NPC’s to populate the game universe has led to a lot of ‘satellite’ work (no pun intended) – being work I had parked for later, which… Read More »
First, a huge thank you to everyone who backed Dominion (the 1st pitch) and another for backing Dominium on the 2nd pitch – and an even huger thank you to those who backed both! Without sounding bitter – or conceited!… Read More »
PixelDad and SolCommand both busy at work!