Tagged:  kickstarter

By Mak, August 14, 2017 11 General, News

The time has come to take a hard, but ultimately realistic decision on Dominium Development. You may have noticed the gap since the last blog post, as I’ve been away on hols, and also ‘taking stock’ of all my efforts… Read More »

By Mak, October 25, 2015 Comments Off on General Thoughts on Progress Dev, General, News, Roadmap

It’s occurred to me that some may (quite justifiably) be thinking that ‘Dom dev’ is being side-lined in favour of writing the trilogy, because surely that must be taking much more effort/time/life to achieve… writing a book is no mean… Read More »

By Mak, October 22, 2015 Comments Off on Kickstarter : Infinity Battlescape! News

It’s no secret (perhaps) that Fabien’s Infinity encouraged me to finally get off my backside and do something about the space game I’d always dreamed of. His superb grasp of the GPU and stunning planetary scale terrains are still awe… Read More »

Void Destroyer 2 Kickstarter

By Mak, October 12, 2015 Comments Off on Void Destroyer 2 Kickstarter News

Hi everyone – just a quick line to ask you to consider supporting Paul with the modest Kickstarter he’s just launched for $10,000 to knock out Void Destroyer 2. https://www.kickstarter.com/projects/1718477862/void-destroyer-2 Go support the man 🙂 Keep the indie gaming flame… Read More »

By Mak, March 1, 2015 7 Dev, General, News

Further to my hinting in the last post, I have to reveal a minor failure – or rather, a hurdle which I don’t have the time or inclination to jump. Back in the last kickstarter, the idea of a ‘demo’ executable… Read More »

By Mak, June 28, 2014 Comments Off on Tip-toe, through the UI… Dev, General

Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog 🙂 UI is something I normally… Read More »

By Mak, March 16, 2014 1 Dev, General, News

Ah, what a week (or so)… my back is still knackered 🙁 consequently I can’t get back into the ‘run’ of things Dom-dev-wise due to the constant pain. My main dev-pc has ‘died’ with an SSD failure (only discovered after… Read More »

By Mak, December 27, 2013 Comments Off on Tiny Update Design, Dev, General, Media, News

Just a weeny update with some screenshots I just posted – click here. I’ve sourced another great model which I’m planning to be your ‘default’ ship when choosing to start the game as a ‘Jack of All Trades’. It’s modular… Read More »

By Mak, November 28, 2013 Comments Off on Breathing ‘Life’ into Dominium Design, Dev

So as the posts of late have shown, breaking into ‘AI’ territory and creating NPC’s to populate the game universe has led to a lot of ‘satellite’ work (no pun intended) – being work I had parked for later, which… Read More »

By Mak, June 4, 2013 Comments Off on 2nd Kickstarter now over – and that’s a wrap. For now. General, News

First, a huge thank you to everyone who backed Dominion (the 1st pitch) and another for backing Dominium on the 2nd pitch – and an even huger thank you to those who backed both! Without sounding bitter – or conceited!… Read More »

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