Tagged:  flare

By Mak, August 25, 2016 Comments Off on Stuck down by Eye Candy… Dev, General

Arg. So I decided to derail myself slightly (as usual) and do some polish to the Screen Space Effects system which works in conjunction with the freshly integrated Engine Flares, and found that they were – upon occasion – turning purple…… Read More »

By Mak, August 6, 2016 2 Dev, General, News

I’ve finally gotten around to integrating the Physically Based Rendering into Dominium, along with the long parked Engine Flare system! Sadly, both suffer from ‘programmer art’ at the moment, but I’m happy it’s all now plumbed in and working, ready… Read More »

By Mak, October 29, 2015 Comments Off on Shedding light on Dominium… Dev, Media, News

My work on the Engine Flare effects left me stuck with an issue. I want a nice ‘glow’ of the engine core as it starts kicking out energy. The core will glow as it fires up, pulse as the engine… Read More »

By Mak, October 18, 2015 1 Dev, Media, News

As promised… Enjoy! 🙂

By Mak, October 16, 2015 Comments Off on Weekly Roundup #50 Dev, General

The scene reworking is done, and a lot more logical to work with. But there’s a but… whilst things now page themselves into the scenes beautifully, they don’t really like leaving. This is something that has long been an issue… Read More »

Gassing Away…

By Mak, May 6, 2015 Comments Off on Gassing Away… Articles, Design, Dev

Another progress ping… I’ve pretty much stopped doing GUI ‘dev’ for the time being, it’s working as I’d hoped (barring a few minor issues) and it’s now a solid framework to build the rest of the game’s GUI on moving… Read More »

By Mak, August 8, 2014 Comments Off on Building the Heavens Dev, General, Media

Work has progressed this week on the Celestial Body rendering – I’ve resolved the issues reported in the last post and largely wrapped it up for now. I’ve also obtained a few more high res textures to use as placeholders to… Read More »

By Mak, January 18, 2014 1 General, News

Well – without moaning too much – so far it’s been a naff 2014 🙁 I’ve done very little on Dom since before Christmas – with my dastardly plans put on hold by a bad back taking hold of my… Read More »

By Mak, February 8, 2013 Comments Off on Engine Flares Dev

So, I had a cool idea to create a shader which would make engine flares look a whole lot nicer. A volumetric effect, which would produce a nice glow inside any volume from any viewing angle. It would have many… Read More »

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