Tagged:  666

By Mak, March 30, 2017 Comments Off on Scanner Pip… Dev, General

Hi folks, my apologies for the lack of updates – it’s been all quiet on the site but all go in development so far this month, both in Work Life and Real Life, so I’ve had little time to maintain… Read More »

By Mak, February 22, 2017 Comments Off on Shiny Gameplay Stuff, Shiny Dev Stuff Dev, General

I’ve been labouring mightily with the Boid/Pilot AI system. I had to park it a few weeks ago, after getting so far and hitting a roadblock. As usual, taking a break seems to make spotting the problem a cinch, and… Read More »

By Mak, August 31, 2016 Comments Off on Grumbleshadersgrumble… Design, Dev

As I’ve been tinkering far too much with the visual niceties of late, I decided to make a deliberate and concerted effort to concentrate on gameplay for a change. I disabled and reverted all the hacks I’d put in around… Read More »

By Mak, November 21, 2015 2 Design, Dev, General, News, Roadmap

Whilst BT – yet again – fail to provide the service I am paying for, I decided to take some time to reflect the current State of Dominium, from a development & feature point of view. “Why?” you may ask…… Read More »

By Mak, July 3, 2015 2 Design, Dev, General

I admit I have derailed myself somewhat from the NPC work of getting them to dock en masse, but trust me it’s worthy and with the best intentions at heart 😉 It’s all aligned to getting back to the NPC’s… Read More »

By Mak, October 7, 2014 2 Dev, General, News

Dev of late has been consumed by Maggy – rather more than I anticipated on the visibility testing. I’ve now put in ‘flight’ levelling, and a walk mode – with a view to flying down to and landing on the… Read More »

By Mak, June 13, 2014 Comments Off on Stellar Cartography, Part 2 Design, Dev, General

Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »

By Mak, April 4, 2014 Comments Off on The Glory(ish) of Success(ish) Design, Dev, General, News

This week has been a good week! 😀 Firstly, the Jenkins CI issues are sorted – all of them were infrastructure related (to do with paths, permissions and post-build steps), so now Jenkins is building 666 on two platforms, and also… Read More »

By Mak, March 5, 2014 1 Dev, General, News

Hi all 🙂 Without belabouring the point – although far from ‘back to normal’ my back is improving – I can at last carry my laptop with me on my commute, so work is resuming! So – it’s been a… Read More »

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