Category:  Media

By Mak, December 27, 2013 Comments Off on Tiny Update Design, Dev, General, Media, News

Just a weeny update with some screenshots I just posted – click here. I’ve sourced another great model which I’m planning to be your ‘default’ ship when choosing to start the game as a ‘Jack of All Trades’. It’s modular… Read More »

By Mak, October 12, 2013 Comments Off on Tantalising glimpse… Dev, General, Media, News

Here’s a small teaser-shot (mocked by Sol) of one of the ‘larger’ stations will be in-game… (Original Link : http://www.solcommand.com/2013/10/orbital-ring.html#more) Although I’ve yet to incorporate / support it in the engine (that’s a way off) I already know how and what… Read More »

By Mak, August 9, 2013 Comments Off on Relics, Artifacts, and Big Dumb Objects Design, Dev, General, Media, News

Broadband resumed – hurrah! Even though in the past two weeks  BT have cancelled my order 3 times, got the package completely wrong, closed the account and reopened it all without telling me once, and then failed to deliver the… Read More »

By Mak, June 23, 2013 Comments Off on Cocindril Type-1 Destroyer General, Media, News

I’ve uploaded some screenshots of the first fully textured vessel built for Dominium, built by SolCommand, and painted by PixelDad – it was a proud moment to see the first ever purpose-built ship powering through deep-space! Click here to take… Read More »

Exploring Procedurally Generated Levels

By Mak, June 21, 2013 1 Design, Dev, General, Media, News

I’ve made some headway with the pseudo-random level generation – although it’s all rough and ready, the basic principals for the draft “get something going” version are sound and up and running. The basic premise is to take a ship… Read More »

Hear my roar… or probably blather more likely – but all honest and good ;)

By Mak, May 15, 2013 Comments Off on Hear my roar… or probably blather more likely – but all honest and good ;) General, Media, News

SpaceGameJunkie invited me to do a Q&A on Dominium for his podcast – so feel free to catch some insights into what we’re intending – from the horses mouth 😉 http://www.spacegamejunkie.com/interviews/sgj-podcast-13-dominium-qa-malcolm-sparrow/

By Mak, April 13, 2013 Comments Off on “Come in SolCommand, over…” Design, Dev, General, Media, News

SolCommand has been signed up to produce some awesome content for Dominion now we’re entering our “doing it for real” stage! Here’s a sneak preview of the very first Destroyer concept he’s producing for us! We can’t wait to get this… Read More »

By Mak, April 7, 2013 Comments Off on 5 Stars on Greenlight! Design, General, Media, News

The response from the Greenlight community has been great! We were most popular for over a week straight, and top 3 the rest of the time – with 96% voting ‘Yes’ to play it if it were ready. We are… Read More »

By Mak, March 23, 2013 Comments Off on Let the PR commence! General, Media, News

Our dastardly plan for global PR dominion-ation begins… (geddit? :D) with our spoof TV channel called “Vestra” (or V) which airs “Dominion – Worlds”, a documentary series detailing some of the worlds to be found in Dominion. None of this… Read More »

By Mak, March 3, 2013 Comments Off on Lens Flares Revisited Dev, General, Media, News

So, here we have the lens flares integrated into the Dominion game engine, and full HD capture in real-time for everyone to enjoy!

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