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Now I’m building a ‘consistent’ universe for the NPC’s to play in (as well as you), I’ve finally (grudgingly) turned my attention to ensuring all the various vessel models have a consistent scale against each other. To date – aside… Read More »
This week has seen a fair amount of context switching as I started on the vessel/NPC behaviours. I reconsidered the initial state machine design I had in mind after some ‘paper walkthroughs’ which showed it wouldn’t worked as I hoped…. Read More »
Another ‘grey’ update – I’ve spent the last week (one working day spread over 5 days) creating ‘scene contexts’. The game universe has to be populated with a believable, generated ‘scene’ whenever you drop back into local space. So reaching… Read More »
In the (surprisingly) consistent 2nd weekly progress update, I have spent the past week tinkering with the basic economy model I mentioned a while back. Ah, trading. Something so simple. Something so basic. Yet, strangely addictive… I’ve wired up the… Read More »
I thought I’d try and do a ‘Weekly Update’ post as I seem to be getting into a swing of development at the moment. This may only last a week – so don’t get too excited 🙂 Since the UI,… Read More »
Ah, it has taken a while – yes. There have been a few dead ends which I traveled down. Well, let’s say I didn’t like what I saw when I got there at least. But now, it is done. 3D,… Read More »
Broadband resumed – hurrah! Even though in the past two weeks BT have cancelled my order 3 times, got the package completely wrong, closed the account and reopened it all without telling me once, and then failed to deliver the… Read More »
What a challenge. Previously – most games would opt for a “ok, let’s pick some base numbers – cap their ranges and then every time you visit somewhere, we “tickle” them randomly to make it look good.” If you’re lucky… Read More »
We’re giving you the chance to take pictures of the cosmos and note down your adventures in your own Captain’s Log. Because as a player I want to know when I took my first pirate down, or discovered a comet,… Read More »