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Whilst it’s been a dry news month – I’ve been busy behind the scenes… Thanks to my offline Redmine workflow, I’ve busted an amazing 24 bugs this month, and logged an incredible 38.58 hours! That’s a full working week on… Read More »
After the 34th Windows 10 graphics driver crash today (alas, I kid you not) I decided to ‘hope’ and check the Intel website for any possible sign of a fixed Intel HD 5000 Graphics Driver. I was not disappointed. In… Read More »
Development wise? Nothing new. Bug wise – there are far fewer than the last post 🙂 I think at the close of the last blog post – there were 35 open bugs, at the time of writing this one –… Read More »