Archive:  June, 2014

By Mak, June 28, 2014 Comments Off on Tip-toe, through the UI… Dev, General

Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog ๐Ÿ™‚ UI is something I normally… Read More »

By Mak, June 27, 2014 Comments Off on Stellar Cartography, Part 4… Design, Dev, General

Ok, no video – let’s get that out of the way ๐Ÿ™‚ Sorry! Reason : refactoring. I wanted to use the same code for rendering stars and planets for both the game scene and the map system – as they… Read More »

By Mak, June 20, 2014 Comments Off on Stellar Cartography, Part 3 Design, Dev, General

This is a trickle update –ย very little ‘visible’ has happened this week – that I’m prepared to show yet ๐Ÿ˜‰ A lot of re-factoring under the hood – so now the old “make it work” Galaxy Map is no more,… Read More »

By Mak, June 13, 2014 Comments Off on Stellar Cartography, Part 2 Design, Dev, General

Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »

By Mak, June 6, 2014 1 Dev, News

Hi folks! This week has been pretty good Dom Dev wise – after last weekends ‘status review’ I found the greatest issue when trying to toddle around in Dom is the navigation. Despite all the tech being good enough to… Read More »

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