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Sorry, couldn’t resist 🙂 Thanks Arthur C. Clarke for being such a visionary! Star rendering… I’ve left it alone for quite a while – as we’ve got plenty of other things to be working on at the moment – but… Read More »
I’m sure this one thing is going to kill me. I realised my intended approach is very similar to a toon-shader. I need the effect to “roll off” based on the viewing angle. So I started tinkering with one to… Read More »
So, I had a cool idea to create a shader which would make engine flares look a whole lot nicer. A volumetric effect, which would produce a nice glow inside any volume from any viewing angle. It would have many… Read More »
When we were looking at what we really like in any videogame, it’s always that narrative that you create yourself, just by playing the game. I’ve watched so many GTA cutscenes that I immediately forgot that I sometimes wonder what… Read More »