Latest News

By Mak, July 20, 2014 0 Design, Dev, General

Finally, I’ve been able to capture video with FRAPS. No idea how, it just ‘”worked” so I grabbed a quick sequence of the Galaxy Map to show it’s current state of play whilst I could! I was rushed I’m afraid,… Read More »

By Mak, July 19, 2014 2 Dev, General

Right – FRAPSgate is driving me nuts. For some reason I cannot capture anything rendered within Dominium – but can record everything else. I suspect the issue I’m having with Shadows at the minute is also the cause of FRAPS being… Read More »

By Mak, July 18, 2014 0 Design, Dev, General

So – I integrated Shadows into Dom – and they don’t work. Something in the render path is basically chucking a curve ball into it and knocking it for six. I did my best with the time available, but I’ve… Read More »

By Mak, July 10, 2014 0 Dev, General, News

Ahhh. Shadows. Fixed. It was “me” – but in the weirdest, most odd manner. WARNING! Techy Talk! Move on for the pictures… It seems my matrix multiplication code (working just fine and dandy for the past x years) seems to… Read More »

By Mak, July 5, 2014 0 Dev, General

Hmm, cool book title maybe… This past week – I’ve taken a “Mental Holiday” from UI, Maps et al. My subconcious (being a nearly separate personality in it’s own right it seems) decided that ‘Shadows’ were the order of the… Read More »

By Mak, June 28, 2014 0 Dev, General

Being up at stupid o’clock in the morning (4am), I find myself plugging away at Dom and the UI again. For morale’s sake – I decided to do a brain dump in the blog UI is something I normally push… Read More »

By Mak, June 27, 2014 0 Design, Dev, General

Ok, no video – let’s get that out of the way Sorry! Reason : refactoring. I wanted to use the same code for rendering stars and planets for both the game scene and the map system – as they can… Read More »

By Mak, June 20, 2014 0 Design, Dev, General

This is a trickle update - very little ‘visible’ has happened this week – that I’m prepared to show yet A lot of re-factoring under the hood – so now the old “make it work” Galaxy Map is no more, and… Read More »

By Mak, June 13, 2014 0 Design, Dev, General

Ok, there hasn’t been a Part 1 – really – and ‘Stellar Cartography’ is from Star Trek, and no – I won’t be using that name in the game – it’s just for the blog and continuing the UI,UI post… Read More »

By Mak, June 6, 2014 1 Dev, News

Hi folks! This week has been pretty good Dom Dev wise – after last weekends ‘status review’ I found the greatest issue when trying to toddle around in Dom is the navigation. Despite all the tech being good enough to… Read More »